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Tag: progression

  • Action RPG
  • Final Fantasy
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Final Fantasy XV review: Game/Life Balance U.S. Podcast

  • February 23, 2017
  • Tagged as: bad games, battle system, final fantasy storyline, final fantasy xiv, Final Fantasy XV, game design, game mechanics, jrpg storylines, progression, storytelling, storytelling in video games, video game storytelling
http://media.blubrry.com/unqualifiedgamers/p/gamelifebalanceus.com/wp-content/uploads/podcasts/game-life-balance-u-s-full-gamer-02-cody-gough-final-fantasy-xv-review.mp3

Podcast: Play in new window | Download

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Cody gives a feature-length Final Fantasy XV review. Spoiler alert: he didn’t love it. Hear Cody explain exactly why he takes issue with this game as a main entry in the series, then judge for yourself whether it’s worth buying at full-price.
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http://media.blubrry.com/unqualifiedgamers/p/gamelifebalanceus.com/wp-content/uploads/podcasts/game-life-balance-u-s-full-gamer-02-cody-gough-final-fantasy-xv-review.mp3

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