Elliot Callighan, composer and sound designer for media and adjunct professor at DePaul University, joins Cody to discuss his new project, Unlock Audio. It’s a tool for re-framing game audio to make it developer-centric from both a creative and business perspective. They also talk game design education, sound design, and — of course — what video games they’ve been playing lately! Continue reading

In 2002, Dave Wishnowski quit his job and set out to make his own wrestling game. More than 15 years later, he’s still at the helm of Pro Wrestling X, one of the most ambitious independent game projects in modern video game history. In this podcast, he tells his story and gives an update on the game that by all rights shouldn’t exist — and how he’s been able to stick with it for so long.

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You know who directed your favorite films and wrote your favorite screenplays… so why don’t you know the names behind your favorite video games? On this episode, host Cody Gough interviews Patrick Hickey, Jr, author of “The Minds Behind the Games: Interviews With Cult and Classic Video Game Developers,” about his conversations with the creators of games like NBA Jam, Night Trap, Maniac Mansion, and more. Continue reading