In 2002, Dave Wishnowski quit his job and set out to make his own wrestling game. More than 15 years later, he’s still at the helm of Pro Wrestling X, one of the most ambitious independent game projects in modern video game history. In this podcast, he tells his story and gives an update on the game that by all rights shouldn’t exist — and how he’s been able to stick with it for so long.

Show Notes:

Your thoughts?

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Game/Life Balance U.S. © 2016
%d bloggers like this: