Can optional content determine the playability and fun factor of a video game? Cody discusses how this happened as he and Jon review Super Mario World 2: Yoshi’s Island for the SNES Classic, arguably the best platformer ever made.
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Cody and Jon delve into the history of Nintendo’s unique collaboration with Square-Enix (Squaresoft, at the time) and review Super Mario RPG: Legend of the Seven Stars on the SNES Classic.
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Jon talks about storytelling in video games and missed opportunities in Lightning Returns: Final Fantasy XIII. Cody ponders “good” and “bad” kinds of difficulty in video games. We really ask the hard questions in this…